// Copyright (c) 2012-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.

#ifndef BITCOIN_CHECKQUEUE_H
#define BITCOIN_CHECKQUEUE_H

#include <logging.h>
#include <sync.h>
#include <tinyformat.h>
#include <util/threadnames.h>

#include <algorithm>
#include <iterator>
#include <optional>
#include <vector>

/**
 * Queue for verifications that have to be performed.
  * The verifications are represented by a type T, which must provide an
  * operator(), returning an std::optional<R>.
  *
  * The overall result of the computation is std::nullopt if all invocations
  * return std::nullopt, or one of the other results otherwise.
  *
  * One thread (the master) is assumed to push batches of verifications
  * onto the queue, where they are processed by N-1 worker threads. When
  * the master is done adding work, it temporarily joins the worker pool
  * as an N'th worker, until all jobs are done.
  *
  */
template <typename T, typename R = std::remove_cvref_t<decltype(std::declval<T>()().value())>>
class CCheckQueue
{
private:
    //! Mutex to protect the inner state
    Mutex m_mutex;

    //! Worker threads block on this when out of work
    std::condition_variable m_worker_cv;

    //! Master thread blocks on this when out of work
    std::condition_variable m_master_cv;

    //! The queue of elements to be processed.
    //! As the order of booleans doesn't matter, it is used as a LIFO (stack)
    std::vector<T> queue GUARDED_BY(m_mutex);

    //! The number of workers (including the master) that are idle.
    int nIdle GUARDED_BY(m_mutex){0};

    //! The total number of workers (including the master).
    int nTotal GUARDED_BY(m_mutex){0};

    //! The temporary evaluation result.
    std::optional<R> m_result GUARDED_BY(m_mutex);

    /**
     * Number of verifications that haven't completed yet.
     * This includes elements that are no longer queued, but still in the
     * worker's own batches.
     */
    unsigned int nTodo GUARDED_BY(m_mutex){0};

    //! The maximum number of elements to be processed in one batch
    const unsigned int nBatchSize;

    std::vector<std::thread> m_worker_threads;
    bool m_request_stop GUARDED_BY(m_mutex){false};

    /** Internal function that does bulk of the verification work. If fMaster, return the final result. */
    std::optional<R> Loop(bool fMaster) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
    {
        std::condition_variable& cond = fMaster ? m_master_cv : m_worker_cv;
        std::vector<T> vChecks;
        vChecks.reserve(nBatchSize);
        unsigned int nNow = 0;
        std::optional<R> local_result;
        bool do_work;
        do {
            {
                WAIT_LOCK(m_mutex, lock);
                // first do the clean-up of the previous loop run (allowing us to do it in the same critsect)
                if (nNow) {
                    if (local_result.has_value() && !m_result.has_value()) {
                        std::swap(local_result, m_result);
                    }
                    nTodo -= nNow;
                    if (nTodo == 0 && !fMaster) {
                        // We processed the last element; inform the master it can exit and return the result
                        m_master_cv.notify_one();
                    }
                } else {
                    // first iteration
                    nTotal++;
                }
                // logically, the do loop starts here
                while (queue.empty() && !m_request_stop) {
                    if (fMaster && nTodo == 0) {
                        nTotal--;
                        std::optional<R> to_return = std::move(m_result);
                        // reset the status for new work later
                        m_result = std::nullopt;
                        // return the current status
                        return to_return;
                    }
                    nIdle++;
                    cond.wait(lock); // wait
                    nIdle--;
                }
                if (m_request_stop) {
                    // return value does not matter, because m_request_stop is only set in the destructor.
                    return std::nullopt;
                }

                // Decide how many work units to process now.
                // * Do not try to do everything at once, but aim for increasingly smaller batches so
                //   all workers finish approximately simultaneously.
                // * Try to account for idle jobs which will instantly start helping.
                // * Don't do batches smaller than 1 (duh), or larger than nBatchSize.
                nNow = std::max(1U, std::min(nBatchSize, (unsigned int)queue.size() / (nTotal + nIdle + 1)));
                auto start_it = queue.end() - nNow;
                vChecks.assign(std::make_move_iterator(start_it), std::make_move_iterator(queue.end()));
                queue.erase(start_it, queue.end());
                // Check whether we need to do work at all
                do_work = !m_result.has_value();
            }
            // execute work
            if (do_work) {
                for (T& check : vChecks) {
                    local_result = check();
                    if (local_result.has_value()) break;
                }
            }
            vChecks.clear();
        } while (true);
    }

public:
    //! Mutex to ensure only one concurrent CCheckQueueControl
    Mutex m_control_mutex;

    //! Create a new check queue
    explicit CCheckQueue(unsigned int batch_size, int worker_threads_num)
        : nBatchSize(batch_size)
    {
        LogInfo("Script verification uses %d additional threads", worker_threads_num);
        m_worker_threads.reserve(worker_threads_num);
        for (int n = 0; n < worker_threads_num; ++n) {
            m_worker_threads.emplace_back([this, n]() {
                util::ThreadRename(strprintf("scriptch.%i", n));
                Loop(false /* worker thread */);
            });
        }
    }

    // Since this class manages its own resources, which is a thread
    // pool `m_worker_threads`, copy and move operations are not appropriate.
    CCheckQueue(const CCheckQueue&) = delete;
    CCheckQueue& operator=(const CCheckQueue&) = delete;
    CCheckQueue(CCheckQueue&&) = delete;
    CCheckQueue& operator=(CCheckQueue&&) = delete;

    //! Join the execution until completion. If at least one evaluation wasn't successful, return
    //! its error.
    std::optional<R> Complete() EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
    {
        return Loop(true /* master thread */);
    }

    //! Add a batch of checks to the queue
    void Add(std::vector<T>&& vChecks) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
    {
        if (vChecks.empty()) {
            return;
        }

        {
            LOCK(m_mutex);
            queue.insert(queue.end(), std::make_move_iterator(vChecks.begin()), std::make_move_iterator(vChecks.end()));
            nTodo += vChecks.size();
        }

        if (vChecks.size() == 1) {
            m_worker_cv.notify_one();
        } else {
            m_worker_cv.notify_all();
        }
    }

    ~CCheckQueue()
    {
        WITH_LOCK(m_mutex, m_request_stop = true);
        m_worker_cv.notify_all();
        for (std::thread& t : m_worker_threads) {
            t.join();
        }
    }

    bool HasThreads() const { return !m_worker_threads.empty(); }
};

/**
 * RAII-style controller object for a CCheckQueue that guarantees the passed
 * queue is finished before continuing.
 */
template <typename T, typename R = std::remove_cvref_t<decltype(std::declval<T>()().value())>>
class SCOPED_LOCKABLE CCheckQueueControl
{
private:
    CCheckQueue<T, R>& m_queue;
    UniqueLock<Mutex> m_lock;
    bool fDone;

public:
    CCheckQueueControl() = delete;
    CCheckQueueControl(const CCheckQueueControl&) = delete;
    CCheckQueueControl& operator=(const CCheckQueueControl&) = delete;
    explicit CCheckQueueControl(CCheckQueue<T>& queueIn) EXCLUSIVE_LOCK_FUNCTION(queueIn.m_control_mutex) : m_queue(queueIn), m_lock(LOCK_ARGS(queueIn.m_control_mutex)), fDone(false) {}

    std::optional<R> Complete()
    {
        auto ret = m_queue.Complete();
        fDone = true;
        return ret;
    }

    void Add(std::vector<T>&& vChecks)
    {
        m_queue.Add(std::move(vChecks));
    }

    ~CCheckQueueControl() UNLOCK_FUNCTION()
    {
        if (!fDone)
            Complete();
    }
};

#endif // BITCOIN_CHECKQUEUE_H
