Files
c-relay/src/websockets.h

103 lines
4.9 KiB
C

// WebSocket protocol structures and constants for C-Relay
// This header defines structures shared between main.c and websockets.c
#ifndef WEBSOCKETS_H
#define WEBSOCKETS_H
#include <pthread.h>
#include <libwebsockets.h>
#include <time.h>
#include "../nostr_core_lib/cjson/cJSON.h"
#include "config.h" // For CLIENT_IP_MAX_LENGTH and MAX_SUBSCRIPTIONS_PER_CLIENT
// Constants
#define CHALLENGE_MAX_LENGTH 128
#define AUTHENTICATED_PUBKEY_MAX_LENGTH 65 // 64 hex + null
// Rate limiting constants for malformed requests
#define MAX_MALFORMED_REQUESTS_PER_HOUR 10
#define MALFORMED_REQUEST_BLOCK_DURATION 3600 // 1 hour in seconds
#define RATE_LIMIT_CLEANUP_INTERVAL 300 // 5 minutes
// Filter validation constants
#define MAX_FILTERS_PER_REQUEST 10
#define MAX_AUTHORS_PER_FILTER 1000
#define MAX_IDS_PER_FILTER 1000
#define MAX_KINDS_PER_FILTER 500
#define MAX_TAG_VALUES_PER_FILTER 1000
#define MAX_KIND_VALUE 65535
#define MAX_TIMESTAMP_VALUE 2147483647 // Max 32-bit signed int
#define MAX_LIMIT_VALUE 5000
#define MAX_SEARCH_LENGTH 256
#define MAX_TAG_VALUE_LENGTH 1024
// Message queue node for proper libwebsockets pattern
struct message_queue_node {
unsigned char* data; // Message data (with LWS_PRE space)
size_t length; // Message length (without LWS_PRE)
enum lws_write_protocol type; // LWS_WRITE_TEXT, etc.
struct message_queue_node* next; // Next node in queue
};
// Enhanced per-session data with subscription management, NIP-42 authentication, and rate limiting
struct per_session_data {
int authenticated;
struct subscription* subscriptions; // Head of this session's subscription list
pthread_mutex_t session_lock; // Per-session thread safety
char client_ip[CLIENT_IP_MAX_LENGTH]; // Client IP for logging
int subscription_count; // Number of subscriptions for this session
time_t connection_established; // When WebSocket connection was established
// NIP-42 Authentication State
char authenticated_pubkey[65]; // Authenticated public key (64 hex + null)
char active_challenge[65]; // Current challenge for this session (64 hex + null)
time_t challenge_created; // When challenge was created
time_t challenge_expires; // Challenge expiration time
int nip42_auth_required_events; // Whether NIP-42 auth is required for EVENT submission
int nip42_auth_required_subscriptions; // Whether NIP-42 auth is required for REQ operations
int auth_challenge_sent; // Whether challenge has been sent (0/1)
// Rate limiting for subscription attempts
int failed_subscription_attempts; // Count of failed subscription attempts
time_t last_failed_attempt; // Timestamp of last failed attempt
time_t rate_limit_until; // Time until rate limiting expires
int consecutive_failures; // Consecutive failed attempts for backoff
// Rate limiting for malformed requests
int malformed_request_count; // Count of malformed requests in current hour
time_t malformed_request_window_start; // Start of current hour window
time_t malformed_request_blocked_until; // Time until blocked for malformed requests
// Message queue for proper libwebsockets pattern (replaces single buffer)
struct message_queue_node* message_queue_head; // Head of message queue
struct message_queue_node* message_queue_tail; // Tail of message queue
int message_queue_count; // Number of messages in queue
int writeable_requested; // Flag: 1 if writeable callback requested
// Message reassembly for handling fragmented WebSocket messages
char* reassembly_buffer; // Buffer for accumulating message fragments (NULL when not reassembling)
size_t reassembly_size; // Current size of accumulated data
size_t reassembly_capacity; // Allocated capacity of reassembly buffer
int reassembly_active; // Flag: 1 if currently reassembling a message
};
// NIP-11 HTTP session data structure for managing buffer lifetime
struct nip11_session_data {
int type; // 0 for NIP-11
char* json_buffer;
size_t json_length;
int headers_sent;
int body_sent;
};
// Function declarations
int start_websocket_relay(int port_override, int strict_port);
// Message queue functions for proper libwebsockets pattern
int queue_message(struct lws* wsi, struct per_session_data* pss, const char* message, size_t length, enum lws_write_protocol type);
int process_message_queue(struct lws* wsi, struct per_session_data* pss);
// Auth rules checking function from request_validator.c
int check_database_auth_rules(const char *pubkey, const char *operation, const char *resource_hash);
#endif // WEBSOCKETS_H